| White Oak Society White Oak Learning Centre & White Oak Fur Post Deer River, MN 56636 (218) 246-9393 |
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Cat and Mouse |
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Each player (an avant), would be located in the bow of the canoe. They would balance on the gunwales or edges of the canoe. A long rope stretched between them. At the count of three, each would quickly gather up the slack in the rope and attempt to draw the other off balance and into the water. They could do this by pulling on the rope or letting go of some slack unexpectedly when their opponent pulled on the other end.
Each player stands on top of one of the stumps and grasps an end of the rope with all the slack lying between them. The object of the game is to force your opponent to fall off the stump by pulling him or her off with the rope or by tricking him into falling off by losing his or her balance when he pulls on the rope. At a count of 3, each player begins to use the rope to try to gain an advantage over the other player. You can quickly pull on the rope, gathering up the slack until your opponent has only an end to hold on to and then try to yank him or her off balance. But be careful. If your opponent suddenly yanks on the rope while you are pulling, you could find yourself on the ground. If your opponent is faster in pulling up the slack, he or she will have more rope to play with in the back and forth tug of war that usually occurs. He or she can let out a little rope or even a great deal to throw you off balance when you are pulling. Or, he or she can hold on to the rope and allow you to tug hard and then suddenly let go.
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